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AssetImageSource

Struct AssetImageSource 

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pub struct AssetImageSource { /* private fields */ }
Expand description

The default image source: GPUI’s image loader (Window::use_asset::<ImgResourceLoader>), which reads and decodes in the background, renders an SVG in its own colours, and repaints the grid when an image is ready. An animated GIF shows its first frame.

The id says where the image is:

IdImageIn a browser
http://…, https://…A URI, fetched by the application’s HTTP client (App::set_http_client); without one, missingWith gpui_web’s FetchHttpClient installed (and the server allowing the page’s origin); without it, missing
An absolute pathA fileMissing: no file system
Anything elseAn asset of the application’s AssetSourceWorks

A missing image is never an error of the frame: the cell is empty and its text stays in the tooltip and for a screen reader.

Every image loaded is kept, as GPUI keeps its assets: memory grows with the number of different images shown. Self::with_capacity keeps the most recently used ones only. A clone shares the cache, so an application can keep one to read Self::asset_requests.

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impl AssetImageSource

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pub fn with_capacity(self, capacity: usize) -> Self

Keeps at most capacity images (at least one), dropping the least recently used one, and GPUI’s copy of it, when another one comes. The images of one frame are never dropped for one another: while more different images than capacity are on screen, it keeps them all.

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pub fn asset_requests(&self) -> u64

How many times this source asked GPUI’s asset cache for an image: an image asks once a frame while it loads, and never once it is ready or missing. For benchmarks and tests.

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pub fn len(&self) -> usize

The images kept now, loaded or not.

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pub fn is_empty(&self) -> bool

Returns true if no image is kept.

Trait Implementations§

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impl CellImageSource for AssetImageSource

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fn image(&self, id: &str, window: &mut Window, cx: &mut App) -> CellImage

The image for id now.
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impl Clone for AssetImageSource

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fn clone(&self) -> AssetImageSource

Returns a duplicate of the value. Read more
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fn clone_from(&mut self, source: &Self)

Performs copy-assignment from source. Read more
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impl Default for AssetImageSource

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fn default() -> AssetImageSource

Returns the “default value” for a type. Read more
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impl From<AssetImageSource> for CellImages

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fn from(source: AssetImageSource) -> Self

Converts to this type from the input type.

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Gets the TypeId of self. Read more
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🔬This is a nightly-only experimental API. (clone_to_uninit)
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